Guide

How the paired six-row score works

T6COM is a search name here without a confirmed commercial identity. This guide hosts its own original Duet Overtakes game. It confirms no outside operator, affiliation, official domain, licence, payment service or app. Similar naming does not establish a shared publisher.

These calculations apply to this demo alone and do not establish another product’s mathematics, catalogue, security or legality. There are no monetary transactions or customer accounts in this game.

Two independent six-row paths

One stake covers two independent paths, A and B. Each path makes six fair left/right bounces; R adds +1 and L adds −1 to its signed position. Compare A and B after each shared row. A leads when its position is greater; B leads when its position is greater; equal positions are ties.

Remove tied rows from the leader sequence, then count changes from A to B or B to A. The first non-tied leader is not itself a change. Ties do not reset the last non-tied leader, and neither path is removed from future rows. The comparison positions depend on the earlier bounces.

Three powers with exact separate means

For score S and preselected power p, the gross multiplier is 0.96 × Sᵖ/Mₚ. Exact means are M₁=0.1845703125, M₂=0.1982421875 and M₃=0.2255859375. The exponent applies to the score, not to 0.96. Each mode has 96% expected gross return relative to its stake in this model.

This is not a win probability, skill reward or optimal-play condition. There are no mid-round choices changing the payout. Power changes payout amounts without changing the score distribution. Zero score returns zero; gross return includes the stake.

Ties preserve the last leader

A=RLLRRL and B=LRRLLL give leaders A, tie, B, tie, A, A. Removing ties gives A,B,A,A and score 2. Two identical paths have ties in all six rows and score zero. A final tie does not erase earlier changes.

Among all 4,096 equally likely ordered path pairs, 3,368 score zero, 700 score one and 28 score two. Two is the maximum; a three-change example cannot occur in this six-row game.

Local virtual balance and fractional carry

The initial balance is 1,000 free virtual coins without monetary value or prize entitlement. The settled balance and fractional payout carry are kept in local browser storage when available. A fraction is carried into later settlements rather than discarded on each payout.

Restore balance is available only while idle and below the minimum stake of 10. It sets the balance to 1,000, rather than adding 1,000, and preserves the fraction. It is a manual button, not an automatic reset or a refund for an interrupted round.

Only observed paired rows are shown

A solid line identifies A and a dashed line identifies B. The six boxes show the leader or an equals sign at each observed row. Future rows remain undisclosed until animation reaches them.

The score uses the entire six-row comparison sequence rather than a single final landing position. Starting a new duet clears the old score and displayed paths. The final outcome is computed automatically; the player does not choose directions.

Frequently asked questions

Does this identify an outside operator?

T6COM is a search name here without a confirmed commercial identity. This guide hosts its own original Duet Overtakes game. It confirms no outside operator, affiliation, official domain, licence, payment service or app. Similar naming does not establish a shared publisher. These calculations apply to this demo alone and do not establish another product’s mathematics, catalogue, security or legality. There are no monetary transactions or customer accounts in this game.

How do the two paths produce a score?

One stake covers two independent paths, A and B. Each path makes six fair left/right bounces; R adds +1 and L adds −1 to its signed position. Compare A and B after each shared row. A leads when its position is greater; B leads when its position is greater; equal positions are ties. Remove tied rows from the leader sequence, then count changes from A to B or B to A. The first non-tied leader is not itself a change. Ties do not reset the last non-tied leader, and neither path is removed from future rows. The comparison positions depend on the earlier bounces.

Do ties reset the previous leader?

A=RLLRRL and B=LRRLLL give leaders A, tie, B, tie, A, A. Removing ties gives A,B,A,A and score 2. Two identical paths have ties in all six rows and score zero. A final tie does not erase earlier changes. Among all 4,096 equally likely ordered path pairs, 3,368 score zero, 700 score one and 28 score two. Two is the maximum; a three-change example cannot occur in this six-row game.

Does 96% mean a win probability?

For score S and preselected power p, the gross multiplier is 0.96 × Sᵖ/Mₚ. Exact means are M₁=0.1845703125, M₂=0.1982421875 and M₃=0.2255859375. The exponent applies to the score, not to 0.96. Each mode has 96% expected gross return relative to its stake in this model. This is not a win probability, skill reward or optimal-play condition. There are no mid-round choices changing the payout. Power changes payout amounts without changing the score distribution. Zero score returns zero; gross return includes the stake.

Is there Auto or cashout?

While idle, choose 10, 20, 50 or 100 virtual coins and power 1, 2 or 3. Drop duet captures those settings and deducts one stake for both paths together. Settings and refill remain locked until settlement. There is no Auto queue, Stop or cashout. The two paths are sampled once and revealed together row by row. Sound is optional. The browser’s reduced-motion preference shortens animation without changing the outcome.

Read the duet rules and try the free browser game using virtual coins. Play the free demo